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Metal for opengl 4.512/2/2023 ![]() ![]() ![]() After some game developers publicly threatened to stop making Mac games, Apple explained its reasoning last night at a Metal for OpenGL Developers session. Introducing four new operating systems simultaneously gives Apple the annual opportunity to bury bad news under good headlines, and 2018’s WWDC was no exception: iOS, macOS, and tvOS will stop supporting the popular cross-platform graphics renderer OpenGL in favor of Apple’s Metal. Join gaming leaders, alongside GamesBeat and Facebook Gaming, for their 2nd Annual GamesBeat & Facebook Gaming Summit | GamesBeat: Into the Metaverse 2 this upcoming January 25-27, 2022.
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